I want to create a humanoid mannequin that can be moved into any realistic position, and be able to take the precise movements in the joints of the mannequin and translate them into a character on a screen. From that point, I want the user to be able to take each position and keyframe them, allowing anyone to create a character animation without knowing how to construct or rig a character in After Effects, and get an early understanding on how keyframes work. I will use my knowledge of Arduino and animation to create this project, and I will need some help learning the ins-and-outs of 3D printing, 

 

https://docs.google.com/presentation/d/1MPChXeYC1LYhaf1drjRR-aB198dQ5awcnGPkVxy-4NQ/edit#slide=id.g4751b51577_0_20