Schedule

I believe...every film [story] must contain some degree of 'planned violence' upon its audience. In a good film [story], people must be made to see something that they dont want to see; they must be made to approve of someone of whom they had previously disapproved, they must be forced to look where they had refused to look.

LEARN

Intro — Zoom, Website, Slack, Class Resources
Video Game Storytelling Ch1 & 2
Story: Conflict, the fuel of story & Basic Structure
Learn to Design Video Games
Review Game Worlds document

DO (by Friday)

Quiz 1
Task 1

RESOURCES

Review World Anvil, OneStop, Scrivener, Twine , Game Design Document

LEARN
Video Game Storytelling Ch 3 & 4 & Appendix 1
Story: Conflict & Structure
View Halo Legends–discuss origin stories
Discuss Task 1 stories
 
DO
Level 1: 

LEARN
Review developing stories
Initial Feedback & suggestions
 
DO
Task 4  -WA Meta foundation 2
LEARN
World Anvil Manuscripts
Galadriel’s Exposition Lord of The Rings
 
DO
Task 5 WA Scene Article
 
RESOURCES
LEARN
Game character Development
  • Bioshock–role of little sisters
  • Tribes of Europa, Chapter 5 Crimson mission episode (war vs negotiation)
DO
Task 6 _ WA Characters
LEARN
Missions/Chapters of your game/story
How does each lead to deeper character development?
 
DO
Review Character Arcs to see how character development follows Story Structure.  Try to develop your character accordingly.

BREAK

FORMAT:  

Pick a format for your story and begin loading your World Anvil Materials into whatever format you will be using:  World Anvil, OneStop, Scrivener, Twine , Game Design Document.  You should be able to present the beginning of your Format after break.  If you are using World Anvil, consider organizing your materials for better presentation.

MEDIA:
If you do not yet have visuals for your story, find/create some–you will need characters, environment, scenes, living quarters, etc. You should be adding these to you World Anvil Library. 

DUE MONDAY AFTER BREAK IN CLASS:
No formal Task or post is due, but you should have some of your story content into a final story form to show in class Monday after break.  Your first post for this will be Task 9 due friday after break.

LEARN
Story development depends on format used
Building Content, Scenes, Plot & Character Development
Sacred Stories define what’s possible in your world 
 
  • Bioshock–role of little sisters
  • Tribes of Europa, Chapter 5 Crimson mission episode (war vs negotiation)
Do
Video Game Storytelling Ch Video Game Storytelling Ch 14 & 15
 
 

LEARN

Story Structure:  
Hook, Inciting events, plot points

Three acts:  opening, inciting events, build, climax, resolution

DO

Read Story Structure, esp 3 Act timeline & Plor Points.

Review Character Arcs from earlier in the course to plan how character and plot development coincide.

Revise/add to your story so you have a something like a full First Act—
Hook, Set-up, Inciting event, Build-up, and first plot point

Task 11

LEARN

Story Structure:  
Reactions, pinch points, realizations, reversals

Three acts:  opening, inciting events, build, climax, resolution

DO

Read Story Structure, Esp Second Act

Revise/add to your story so you have a something like a full Second Act—
Reactions, pinch points, realizations, renews push to goal, setbacks.

Task 12

LEARN

Story Structure:  
Reactions, pinch points, realizations, reversals

Three acts:  opening, inciting events, build, climax, sacrifice, resolution

DO

Read Story Structure, Esp Third Act

Revise/add to your story so you have a something like a full Third Act—Plot points, failures/recoveries, showdown, climax, resolution

Task 13

LEARN

Review Character Arcs, and adjust add change your story to improve your character’s arc.

DO

Monday: Final Story Class Presentations

Make final revision so your Story Structure and Character arcs support each other. 

Final Project DUE Friday May 29

Level 1

Your achievements in Level 1 activities.

Thes include:  tba

level 2

Your achievements in Level 2 activities.

Thes include:  tba

Level 3

Your achievements in Level 3 activities.

Thes include:  tba