Amos-R3

1.My position for the project was a little bit of everything a everything apart from editing.

2.a. We were prepared for the project, the only thing that we could’ve done a bit better was find a different place to film although this was difficult do to scheduling and transportation. b. We did not do any editing for the project in lab. c. The edit was complete

3. We were able to work together successfully by having one person operate the camera, another person operate the Vectrex which was the subject of our video. Another time was when we were interviewing Arturo and I recorded the audio while Aaron asked questions.

4. For the next project post production could’ve been improved by collaborating more with the editing because it was mostly done by one person.

B. 1. The structure of the video was good, it had a strong introduction but some parts at the end seemed drawn out. 2. There were some shots that did not included because they wouldve hindered the flow so the video was shortened to make up for this. But the overall pace of the video is steady and it flows well. 3. The sound all worked well although I wish that it mainly used audio from the actually game instead of generic music from the time. 4.Dialogue had to be left out as well becuase it was too much for the sake of a promo video but was there was all relevant to the subject. 5. The video overall gave a good understanding of what the Vectrex is and the type of popculture that surrounds it.

C. I think the client(Arturo) was pleased overall with the video. Although I know the long cuts at the end and dialogue, and the large amount of footage from an old Vectrex commercial were criticized. I think the overall final product was a good solute to the Vectrex.

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