Writing 3 – Aiden Nolan

A:

  1. No.
  2. No.
  3. No.
  4. No.
  5. No.
  6. Arturo’s project with the Vectrex.

B.

  1. We’re going for a more compressed, 80s retro kind of sound in our commercial to capture the feel of that decade in which the Vectrex came out. We’re also going to use a lot of the console’s audio.
  2. We’re going to have Arturo talk about a few different topics and points of interests on the Vectrex.
  3. We’re going with a retro 80s song as the backtrack in the commercial.

C:

  1. The client is Arturo. The audience is for anyone interested in video game history.
  2. The goal of this commercial is to educate and spread awareness of this prolific console.
  3. We’re going to open with a slow zoom and as it gets closer, the Vectrex will turn on. We plan on using a lot of footage of us playing the game and Arturo talking about the Vectrex, along with some old commercials that came out in the 80s for the Vectrex.

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