The Principle I chose was “Use Small and Slow Solutions.” I chose this principle because I think that it’s important to remember that we can’t always look for easy, fast solutions to the world’s problems because most of the time, these “solutions” end up not working in the long run. To make sure these solutions “stick,” we need to make sure we’re making smaller, simpler steps toward a larger end goal, because as the saying goes, “baby steps are still movement.” In nature, this means things like millions of tiny termites, each bringing a small grain of sand, soil, etc. back to their termite mound to fix it or rebuild it. It might not seem like each insect is carrying much. In fact, their load is fairly “small,” but when each particle adds up, these “small” solutions can fix the solution much better than a “quick fix” might have, and this is just one example.
This principle could be used to make tech more humane by slowly integrating solutions to many of the problems with tech. If we try to integrate fast solutions, I’m assuming that the public will have an adverse reaction to it even if it’s helpful in the long run. However, if we implement smaller solutions to make our tech more humane that people are more receptive to, we can solve more problems over time. A phrase to help designers remember this principle is “keep it simple, slow, and small.”
Description of Logo: I wanted to relate this logo to tech, so I went with a simple design that’s reminiscent of something you might see when you’re downloading something on a laptop or another device. This is because most downloads are slow, and often they have to be done in “smaller parts,” but once something is fully downloaded usually it’s beneficial. I also included the green coloring as a nod to most of these principles being derived from nature.
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