Author: brianellsmore

Twine Story Final – Brian Ellsmore

My final Twine story–Walking the Dog: Doors_BrianE.html

Task 10 – Brian Ellsmore

Visual: I added more images and began to change the font and background color of the story board. Content: I finished the story adding a final ending and multiple endings where the user must restart the entire game. Plot: The plot of my story is…

Task 9 – Brian Ellsmore – Twine 2

In this passage, I coded in an image for the start of the story. I tried to code in the “hum” sound to add some suspense to the beginning but for some reason I kept running into an error. 13 Passages – 4 Brances

Task 8 – Brian Ellsmore

Premise:  While walking your dog on a local path through the woods, you notice an abandoned building. Little do you know, once you enter there is only one way out. You will have make your way strategically through the building in order to leave. Weakness…

Project 1 revision/editing – Brian Ellsmore

What I chose to do in my revision was add some more details on what happens after the main story takes place. I also added an after story to show where everyone is at in their lives 10 years down the line from the main…

Project 1 – Brian Ellsmore

https://spark.adobe.com/page-embed.js   https://spark.adobe.com/page/uaxQMmT9wvpA3/

Task 5 – Brian Ellsmore

Designing Principle The journey is more important than the goal/destination. Theme Line Techniques The people that will help you when you need it most is your close friends and family. Moral Choice Give up and stay alive or risk death and keep going. Moral Problem…

Task 4 – Brian Ellsmore

Character Functions: Protagonist- John Opponent- Russian Government, Johns curiosity, Russian Police. (It is hard to be specific because throughout the story there will be many different characters that will be present in each event that unfolds within the government/police situation. Ally- John and his 2…

Task 3 – Brian Ellsmore

Prep: Story Events John and his two friends overhear a conversation from Johns father about rare diamonds in Russia. John and his friends create a plan to go into Russia without being noticed. They make it successfully into Russia but realize it is going to…

Task 2 – Brian Ellsmore

Element Detail Example SETTING Place Russia Time 1900’s MAIN CHARACTER Name John Smith Background He is 18 years old but driven by poverty and curiosity. Johns Dad is a spy for the U.S. in Russia. What does this character want? John and his two friends…

Task 1 – Brian Ellsmore

Task 1 – Brian Ellsmore

  War vs Peace: War vs Peace is a common theme throughout the movie and even in the beginning of the film. One example of how this term/theme occurs right from the start is when they start to sense trouble in the village and Ashitaka…