Premise:
While walking your dog on a local path through the woods, you notice an abandoned building. Little do you know, once you enter there is only one way out. You will have make your way strategically through the building in order to leave.
Weakness and need:
If you choose to enter the building, you have to deal with fear of not making it out and the need to push through clues and setbacks. Once you enter, you realize that the building is not what you may have thought it was and now your need is to get out at all cost. You enter the building with your dog as well, so you will have to make difficult decisions along the way if you make mistakes throughout the journey.
Desire:
Your desire is to exit the building safely and unveil the secrets of the building to the public.
Opponent:
You will deal with a few different opponents, the main one being the abandoned building itself.
Plan:
Along the way your plans will change, but going along with clues and following instructions will most likely be the main goal of my story.
Battle:
Battling the rules of the building
Correctly leaving the building unharmed
Enemies that could potentially be relevant along the way
Self revelation:
Curiosity can lead to danger
Follow your instincts
New equilibrium:
Escape safely or be stuck in the building forever. Many have entered and few have made it out.
Twine Screenshots:

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