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Task8 – claireg

Using the description of a premise from John Truby’s The Anatomy of Story, update your game “premise.” This should be a dense, concise single sentence that capture all the key elements of your game narrative. “A brave explorer goes on an adventure packed journey through a mystical forest.” Then follow the Game World layout on pages 14-15 in

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Task6 – claireg

Game title- Wonderland Game summary- A curious explorer finds themselves in wonderland. Along the way they meet a witch who keeps popping up along the journey, the two become a team and go on to defeat the Warlock that rules the mountains. Game purpose- The purpose of this game is for the player to follow

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task8-colini

Premise: Scavengers must venture out beyond the wastes to gather needed supplies in order to rebuild and defend their settlements from competing militant factions in the war-torn Utah territory. Overview Key locations Utah Territory: One of the many contested portions of land fought over between government and rebel armies. The Utah Territory serves as a

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Task 8

Overview – My world is going to be a medieval themed world, with some fantasy elements to keep things interesting. There will be fantasy themed races (think Lord of The Rings). Also, there will be standard simple materials (wood, stone, iron, etc.) with some (not a lot) of arcane elements added in as well late

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Video game design document

Summary of Game In a dystopian world, a character that drives get-way cars containing a popular recreational hallucinogenic drug for the biggest crime lord wants to become that crime lord.             or In a dystopian world, a character that drives get-way cars containing a popular recreational hallucinogenic drug for the biggest crime lord wants out.

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Task 7

In class 4/7: Weakness: Since this is a sandbox game, I want to have a broad weakness. The villian will have a “destructive” magic that the main character has to overcome to defeat the villian. Desire: The main character desires an abundance of wealth to create their village. Opponent: An evil magic user who has

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Task 7 – David Lavoie

Conqueror of Lands Weakness and Need: Cooperation and Controlling the most land. Desire: Collection, most victorious, aligned team work. Opponent: Other Conquerors Plan: Use provided cards to craft the ultimate team. Between timelines, history and fiction/non fiction, build the ultimate army using the worlds resources. Battle: Overcoming other players, obtaining and collecting new cards, and

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task7-colini

Players(single/multi)? The game should be completable in a single-player configuration, using both friendly and foe NPCs. The story should still be rich in a multiplayer environment (collaborative gameplay) Players can cooperate, battle, or betray each other within the game world. Gameplay within multiplayer must be balanced to prevent griefing (zone locking/ discouragement/ negative reinforcement).  

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task 7 carlyc

Game Questions pg. 8 SinglePlayer: This is a single-player game Multiplayer: this will not be a multiplayer game Are you planning on DLC: I would love to have artwork of the characters and the environments to be downloaded. Perhaps posters and other merchandise? How many hours of gameplay do you anticipate?: I would. love for

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task 6 carlyC

Title of Game: “Freeing the Guardians” Game Summary: You as the player are a small child, maybe around ten or eleven. You live in a world where mankind is enslaved by beings of the Xeoxedalar (Underworld), who deemed mankind unworthy to rule itself and own the Etomos. (Earth). The people of Niawiacion are warriors/guardians charged

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task6-Colini

Story The game is an open-world sandbox that takes place during a civil war within near future North America. Players take the role of characters within one of the world’s many factions and complete goals to improve their character, build settlements, and progress through the story. The game blends elements of real-time strategy, tactical shooter,

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Task5-ColinI

In this update of the project, I have implemented the “Maine Quiz” that tracks the variable “Points” throughout the story. Different answers yield different point values, and at the end point value determines if the player is able to continue or not. The style/ image pass has not been completed as of yet, but imagery

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Task-5 CarlyC

Expanded Story Map: Images of Twine Stories: Explain New Elements: I haven’t added many new elements, I’ve been mostly focusing on the writing right now. But I added the creaking sound effect for the floorboard when the player enters the house. I also added an input for the player name.

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Task 5 Chloe Dasilva

How New Elements Add to Player Story in Dunderhead Looks for Love The new elements in Dunderhead Looks for Love increase player story as the player is offered more interaction for greater immersion.  One thread may lead Dunderhead to death; another to grappling with the idea of what love means as a parent. In certain

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Task 4-carlyc

Story Map: Image Gallery: Proofing Copy: Feedback: My partner was Chloe and she said that she liked the concept and images of my story. But she suggested that I try to fix the timing of my text, which is something I do need to work on. I read pretty quickly, especially when I know what

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Task3-ColinI

Model: https://crowscrowscrows.itch.io/the-temple-of-no While already covered in class, I believe Temple of No is an accurate model of what I would like my story to be. It is an interactive narrative with a clear narrative flow that is comedic and easy to navigate, while allowing several different points for users to make decisions. Ultimately there may

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Task3-MarionC

Star Swallower Welcome to Wysteria! The grand country filled with magic and power. Sitting in this dimension of calamity, you find yourself empty. Who are you? That’s a good question. Who am [[I->Aldous]]?Your name is [[Aldous->Character]] Wythas. You were born in a dead village, no longer available for anyone to access. What are you doing

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Task 3-turner christie

https://jayisgames.com/games/the-uncle/ Placeholder for expanded story pic Placeholder for inspo pics Feedback: A lot of the feedback given to me was conceptually based. Bear had given me some really strong advice! She said “Try to actually make it a maze” which I interpreted as something to confuse people with. In turn, I decided to make my

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Task 3-CarlyC

Model Twine Story: “Tale of Crowns” url: https://crownbright.itch.io/a-tale-of-crowns Expanded Story Map: Proofing Copy: Images of Passages with cool tricks: Feedback: Chloe, she said she enjoyed the fantasy aspect and my story’s creativity. There were some parts she thought I should cut down on or split into multiple parts. For example, when the user experiences a

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Task 2 – ColinI

Title: You Can’t Get There From Here The project in it’s current state is underdeveloped, but is undergoing a large rewrite following the helpful advice from the lecture on 02/22. As I rework the narrative, I will use limitations as a method to add depth rather than breadth. I am predominantly plotting the story rather

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Task 2–Marionc

“STAR SWALLOWER” Star Swallower Welcome to Wysteria! The grand country filled with magic and power. Sitting in this dimension of calamity, you find yourself empty. Who are you? That’s a good question. Who am [[I->Aldous]]?Your name is [[Aldous->Character]] Wythas. You were born in a dead village, no longer available for anyone to access. What are

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Nicolej – poll

Legend of Zelda: Twilight Princess. Link, the main character, has to save princess Zelda (like the other games) and is accompanied by a shadow spirit named Midna. Link has the ability to turn into a wolf. I have always loved Legend of Zelda games because my dad played them. I play them now with his

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