Schedule

I believe...every film [story] must contain some degree of 'planned violence' upon its audience. In a good film [story], people must be made to see something that they dont want to see; they must be made to approve of someone of whom they had previously disapproved, they must be forced to look where they had refused to look.

LEARN

Intro — Zoom, Website, Slack, Class Resources
Video Game Storytelling Ch1 & 2
Story: Conflict, the fuel of story & Basic Structure
Learn to Design Video Games
Review Game Worlds document

DO (by Friday)

Quiz 1
Task 1

RESOURCES

Review World Anvil, OneStop, Scrivener, Twine , Game Design Document

LEARN
Video Game Storytelling Ch 3 & 4 & Appendix 1
Story: Conflict & Structure
View Halo Legends–discuss origin stories
Discuss Task 1 stories
 
DO
Level 1: 

LEARN
Review developing stories
Initial Feedback & suggestions
 
DO
Task 4  -WA Meta foundation 2
LEARN
World Anvil Manuscripts
Galadriel’s Exposition Lord of The Rings
 
DO
Task 5 WA Scene Article
 
RESOURCES
LEARN
Game character Development
  • Bioshock–role of little sisters
  • Tribes of Europa, Chapter 5 Crimson mission episode (war vs negotiation)
DO
Task 6 _ WA Characters
LEARN
Missions/Chapters of your game/story
How does each lead to deeper character development?
 
DO
Review Character Arcs to see how character development follows Story Structure.  Try to develop your character accordingly.

BREAK

FORMAT:  

Pick a format for your story and begin loading your World Anvil Materials into whatever format you will be using:  World Anvil, OneStop, Scrivener, Twine , Game Design Document.  You should be able to present the beginning of your Format after break.  If you are using World Anvil, consider organizing your materials for better presentation.

MEDIA:
If you do not yet have visuals for your story, find/create some–you will need characters, environment, scenes, living quarters, etc. You should be adding these to you World Anvil Library. 

DUE MONDAY AFTER BREAK IN CLASS:
No formal Task or post is due, but you should have some of your story content into a final story form to show in class Monday after break.  Your first post for this will be Task 9 due friday after break.

LEARN
Story development depends on format used
Building Content, Scenes, Plot & Character Development
Sacred Stories define what’s possible in your world 
 
  • Bioshock–role of little sisters
  • Tribes of Europa, Chapter 5 Crimson mission episode (war vs negotiation)
Do
Video Game Storytelling Ch Video Game Storytelling Ch 14 & 15
 
 

LEARN

Story Structure:  
Hook, Inciting events, plot points

Three acts:  opening, inciting events, build, climax, resolution

DO

Read Story Structure, esp 3 Act timeline & Plor Points.

Review Character Arcs from earlier in the course to plan how character and plot development coincide.

Revise/add to your story so you have a something like a full First Act—
Hook, Set-up, Inciting event, Build-up, and first plot point

Task 11

LEARN

Story Structure:  
Reactions, pinch points, realizations, reversals

Three acts:  opening, inciting events, build, climax, resolution

DO

Read Story Structure, Esp Second Act

Revise/add to your story so you have a something like a full Second Act—
Reactions, pinch points, realizations, renews push to goal, setbacks.

Task 12

LEARN

Story Structure:  
Reactions, pinch points, realizations, reversals

Three acts:  opening, inciting events, build, climax, sacrifice, resolution

DO

Read Story Structure, Esp Third Act

Revise/add to your story so you have a something like a full Third Act—Plot points, failures/recoveries, showdown, climax, resolution

Task 13

LEARN

Review Character Arcs, and adjust add change your story to improve your character’s arc.

DO

Monday: Final Story Class Presentations

Make final revision so your Story Structure and Character arcs support each other. 

Final Project DUE Friday May 29

Final Project (and all past work) due Friday April 29

Level 1

Your achievements in Level 1 activities.

Thes include:  tba

level 2

Your achievements in Level 2 activities.

Thes include:  tba

Level 3

Your achievements in Level 3 activities.

Thes include:  tba